• About me
  • Recent work
    • Lonely Planet iPhone City Guides
    • Lonely Planet Audio Walking Tours
    • Singha Great Bars of the World
    • 1,000 Ultimate Experiences for iPad
    • Lonely Planet Operating System
    • Baum Cycles website
  • Contact me
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Lonely Planet iPhone City Guides
2011
iPhone app, User Interface Design, Graphic Design
The iPhone City Guides are Lonely Planet's flagship iOS products, providing travellers with offline mapping with GPS awareness alongside a famously down-to-earth knack for helping travellers discover the heart of a destination.
  • Lonely Planet City Guides for iPhone
  • City Guides II for iPhone was built around three simple scenarios:

    • I know where I am, but don't know what I should do.
      "What's cool in SoHo?"

    • I know what I want to do, but don't know where it is.
      "Where's the best restaurant in this city?"

    • I just need to know where I am on a map.
      "Yep, on a map. But I can't afford data roaming."

    The technical and business requirements were more complicated. The app structure needed to be flexible enough to suit the content that could be curated from Lonely Planet's database of information. Because each city has it's own guide, the project called for the design system to organise city information. Further to that was the requirement that the app be able to be cheaply repackaged as a white label B2B product, and the challenge we set ourselves to brand the app without giving up precious UI space to an ever-present logo.

    I worked on everything here from the application flows to the final development slicing and icons.

    Available in the AppStore if you want to play with the final result.
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  • Lonely Planet Audio Walking Tours
    Lonely Planet's Audio Walking Tours take travellers on neighbourhood walking tours. The experience is brought to life by voice actors and historical audio footage from the BBC Audio Archive, with guidance courtesy of GPS-enabled, offline city maps.
    iPhone app, User Interface Design, Art Direction
    2011
  • Singha Great Bars of the World
    A competition aimed at increasing brand awareness and consumer engagement, without losing our souls or hurting users.
    User Interface Design, Experience Design
    2011
  • 1,000 Ultimate Experiences for iPad
    Lonely Planet’s 1,000 Experiences for iPad application sought to find a new metaphor for the coffee table book experience.

    In five short weeks, we took an application from concept to App Store, recasting the book as an interactive deck of cards. We worked in strict isolation, with a new team and under considerable pressure. I was responsible for co-developing the product concept, pitching it to (and later managing the expectations of) the projects executive-level stakeholders, designing and assisting to optimise the UI implementation.
    User Interface Design, Graphic Design, Art Direction
    2011
  • Lonely Planet Operating System
    An interface to Lonely Planet's revolutionary product-agnostic publishing system for authors, editors and product producers to work.
    User Interface Design
    2011
  • Baum Cycles website
    A new site for boutique Australian frame builder, Baum Cycles.
    Copywriting, Web Design, Art Direction
    2011
All works © Steven Caddy 2011.
Please do not reproduce without the expressed written consent of Steven Caddy.